Ciudades - persistencia Ejercicio C# - Curso de Programación C# (C Sharp)

 Ejercicio

Ciudades - persistencia

 Objetivo

Cree una nueva versión de la "base de datos de ciudades" (que mejoró el 13 de marzo), utilizando la persistencia para almacenar sus datos en lugar de archivos de texto.

 Código de Ejemplo

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace PersistenceCities
{
    [Serializable]
    class City
    {

        private string name;
        private uint inhabitants;


        //CONSTRUCTORS
        public City()
        {

        }

        public City(string name, uint inhabitants)
        {

            this.name = name;
            this.inhabitants = inhabitants;
        }

        //GETTERS && SETTERS
        public string Name
        {
            get { return name; }
            set { name = value; }
        }

        public uint Inhabitants
        {
            get { return inhabitants; }
            set { inhabitants = value; }
        }

    }
}

using System.IO;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Formatters.Binary;
namespace PersistenceCities
{
    class Serializador
    {

        string nombre;

        public Serializador(string nombreFich)
        {
            nombre = nombreFich;
        }

        public void Guardar(City objeto)
        {
            IFormatter formatter = new BinaryFormatter();
            Stream stream = new FileStream(nombre,
            FileMode.Create, FileAccess.Write, FileShare.None);
            formatter.Serialize(stream, objeto);
            stream.Close();
        }

        public City[] Cargar()
        {
            City objeto;
            IFormatter formatter = new BinaryFormatter();
            Stream stream = new FileStream(nombre,
            FileMode.Open, FileAccess.Read, FileShare.Read);
            objeto = (City)formatter.Deserialize(stream);
            stream.Close();
            return objeto;
        }

    }
}

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Collections;
using System.IO;
namespace PersistenceCities
{
    class Program
    {
        static void Main(string[] args)
        {
            ArrayList cities = new ArrayList();

            int currentCityNumber;
            string option;
            string textToSearch;
            bool found;
            string textToModify;
            bool finished = false;
            //  City currentCity;
            string line;
            // City newCity;

            City[] city = new City[2000];
            int count = 0;

            if (File.Exists("data.dat"))
            {

                Serializador s = new Serializador("data.dat");
                city = (City[])s.Cargar();
            }

            do
            {
                Console.WriteLine();
                Console.WriteLine("Cities database");
                Console.WriteLine();
                Console.WriteLine("1.- Add a new city");
                Console.WriteLine("2.- View all cities");
                Console.WriteLine("3.- Modify a record");
                Console.WriteLine("4.- Insert a new record");
                Console.WriteLine("5.- Delete a record");
                Console.WriteLine("6.- Search in the records");
                Console.WriteLine("7.- Correct the capitalization of the names");
                Console.WriteLine("0.- Exit");
                Console.WriteLine();
                Console.Write("Choose an option: ");
                option = Console.ReadLine();

                switch (option)
                {
                    //0.-Exit
                    case "0":
                        finished = true;
                        break;


                    //1 .- Add a new city (at the end of the existing data)
                    case "1":
                        Console.WriteLine("Entering data for city number {0}", cities.Count + 1);
                        Console.Write("Enter the city name: ");
                        City newcity = new City();
                        newcity.Name = Console.ReadLine();
                        Console.Write("Enter the inhabitants numbers: ");
                        newcity.Inhabitants = Convert.ToUInt32(Console.ReadLine());
                        cities.Add(newcity);
                        Console.WriteLine("The data was entered correctly");
                        break;


                    //2 .- View all cities (name and inhabitants)
                    case "2":
                        for (int i = 0; i < cities.Count; i++)
                        {
                            currentCity = (city)cities[i];
                            Console.WriteLine("{0}: {1}, {2} inhabitants",
                                i + 1, currentCity.name, currentCity.inhabitants);
                        }
                        Console.WriteLine();
                        break;


                    //3 .- Modify a record (rename and / or change number of inhabitants)
                    case "3":
                        Console.Write("Enter the city number: ");
                        currentCityNumber = Convert.ToInt32(Console.ReadLine());
                        currentCity = (city)cities[currentCityNumber - 1];
                        Console.WriteLine("Enter a new data for a city number: {0}",
                            currentCityNumber);
                        Console.Write("City name (was {0}; hit ENTER to leave as is): ",
                            currentCity.name);
                        textToModify = Console.ReadLine();
                        if (textToModify != "")
                            currentCity.name = textToModify;
                        Console.Write("Inhabitants (was {0}; hit ENTER to leave as is): ",
                            currentCity.inhabitants);
                        textToModify = Console.ReadLine();
                        if (textToModify != "")
                            currentCity.inhabitants = Convert.ToUInt32(textToModify);
                        cities[currentCityNumber - 1] = currentCity;
                        Console.WriteLine();
                        break;


                    //4 .- Insert a new record (in a specified position,
                    //moving the following ones to the right).
                    case "4":
                        Console.Write("Enter the number of the city to modify: ");
                        currentCityNumber = Convert.ToInt32(Console.ReadLine());
                        currentCity = (city)cities[currentCityNumber - 1];
                        Console.WriteLine("Insert a new data at {0} position: ",
                            currentCityNumber);
                        Console.Write("City name: ");
                        currentCity.name = Console.ReadLine();
                        Console.Write("Inhabitants: ");
                        currentCity.inhabitants = Convert.ToUInt32(Console.ReadLine());
                        cities.Insert(currentCityNumber - 1, currentCity);
                        break;


                    //5 .- Delete a record (moving the following 
                    //  ones to the left so that no empty spaces are left)
                    case "5":
                        Console.Write("Enter the city number for delete: ");
                        currentCityNumber = Convert.ToInt32(Console.ReadLine());

                        Console.WriteLine("Deleting the number {0}", currentCityNumber);
                        cities.RemoveAt(currentCityNumber - 1);
                        break;


                    //6 .- Search in the records (display the ones which contain 
                    //a certain text in their name, whether in upper or lower case, 
                    //using partial search)
                    case "6":
                        Console.Write("Enter the text to search: ");
                        textToSearch = Console.ReadLine();
                        found = false;
                        for (int i = 0; i < cities.Count; i++)
                        {
                            currentCity = (city)cities[i];
                            if (currentCity.name.ToUpper().
                                    IndexOf(textToSearch.ToUpper()) >= 0)
                            {
                                Console.WriteLine("{0} found in {1}",
                                    textToSearch, currentCity.name);
                                found = true;
                            }
                        }
                        if (!found)
                            Console.WriteLine("Not found.");
                        break;


                    // 7 .- Correct the capitalization of the names
                    //(turn into uppercase the first letter and the ones after 
                    //a space, and make the rest lowercase).
                    case "7":
                        for (int i = 0; i < cities.Count; i++)
                        {
                            currentCity = (city)cities[i];
                            // First, the whole name to lower case
                            string lowerCaseName = currentCity.name.ToLower();
                            // then, first letter to uppercase
                            string correctedName = lowerCaseName.Substring(0, 1).ToUpper()
                                + lowerCaseName.Substring(1);
                            // and then the letters after a space
                            for (int j = 1; j < correctedName.Length - 2; j++)
                            {
                                if (correctedName[j] == ' ')
                                    correctedName = correctedName.Substring(0, j) + " " +
                                        correctedName.Substring(j + 1, 1).ToUpper() +
                                        correctedName.Substring(j + 2);
                            }

                            currentCity.name = correctedName;
                        }
                        break;


                    default:
                        Console.WriteLine("Wrong option ");
                        break;

                }

            } while (!finished);

            outputFile = File.CreateText("data.dat");

            for (int i = 0; i < cities.Count; i++)
            {
                currentCity = (city)cities[i];
                outputFile.WriteLine(currentCity.name);
                outputFile.WriteLine(currentCity.inhabitants);
            }

            outputFile.Close();

        }
    }
}

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